We create games of any complexity
We create games that are exciting from the first minute — visually stunning. Every detail is thought out to give players an unforgettable experience
Our approach to game development is a deep study of mechanics, exciting gameplay and impeccable graphics. We are constantly learning, innovating, and using cutting-edge technology to create games that you want to play over and over again
4 years of experience
Successful releases on VK Play and Steam
Full production cycle
Game design, art, programming — all in one place
Turnkey for business
Ready-made solutions for grants and corporate tasks
The power of promotion
Marketing, PR, and working with an audience
Your rights are your rules
Full transfer of rights to the product
Experience with government customers
We develop games according to state standards in compliance with deadlines
Turnkey documentation
Full package of documents according to GOST and TOR
Transparency at every stage
Clear processes, open reporting and direct communication
The work process
From the first idea to the release and constant updates, we create games that you want to play for years.
Idea and Concept
- Idea: forming the main idea of the game, its genre, target audience, and core game mechanics
- Defining the target audience
- Market and competition analysis
- Defining the core mechanics
- Determining technical feasibility
- Cost estimation and high-level work planning
- Defining commercial potential
- Preparing the concept document
Pre-production
Production
Testing
Marketing and Release Preparation
Release
Support and Development
Project Completion
Completed projects
Siberian Way
A visual novel in the genre of historical detective with elements of mysticism. For all fans of snowy Siberia, railroad, horror, and twisted plots! Investigate mysterious murders during the construction of the Trans-Siberian railroad.
Kingdom Loop
A fantasy strategy roguelike with plenty of room for building builds, where you can develop your kingdom and fight in the style of autobattlers!
Tower of Nightmare
A card-based tower-defense game with roguelike elements inspired by Lovecraft's worlds. Defend against the onslaught of monsters in Dreamland, don't let them break into our reality!
Buns, Booze & Bucks Simulator
A cooperative gangster simulator. You will have to keep two businesses and manage them in parallel: bakery for cover, and moonshine for profit - one wrong step and your empire will collapse.
Don't Drop Dead
First-person sessional cooperative-extraction. Abandoned scientific complexes are already waiting for their stalkers, hungry for artifacts, but beware - these places at any moment can change the rules of the game...as well as you yourself. Or your comrade.
Tell Us About Your Task
Or email us info@rootcode.ru