We create games of any complexity

We create games that are exciting from the first minute — visually stunning. Every detail is thought out to give players an unforgettable experience

Our approach to game development is a deep study of mechanics, exciting gameplay and impeccable graphics. We are constantly learning, innovating, and using cutting-edge technology to create games that you want to play over and over again

4 years of experience

Successful releases on VK Play and Steam

Full production cycle

Game design, art, programming — all in one place

Turnkey for business

Ready-made solutions for grants and corporate tasks

The power of promotion

Marketing, PR, and working with an audience

Your rights are your rules

Full transfer of rights to the product

Experience with government customers

We develop games according to state standards in compliance with deadlines

Turnkey documentation

Full package of documents according to GOST and TOR

Transparency at every stage

Clear processes, open reporting and direct communication

The work process

From the first idea to the release and constant updates, we create games that you want to play for years.

01

Idea and Concept

  • Idea: forming the main idea of the game, its genre, target audience, and core game mechanics
  • Defining the target audience
  • Market and competition analysis
  • Defining the core mechanics
  • Determining technical feasibility
  • Cost estimation and high-level work planning
  • Defining commercial potential
  • Preparing the concept document
02

Pre-production

03

Production

04

Testing

05

Marketing and Release Preparation

06

Release

07

Support and Development

08

Project Completion

Completed projects

Siberian Wayimage

Siberian Way

A visual novel in the genre of historical detective with elements of mysticism. For all fans of snowy Siberia, railroad, horror, and twisted plots! Investigate mysterious murders during the construction of the Trans-Siberian railroad.

Kingdom Loopimage

Kingdom Loop

A fantasy strategy roguelike with plenty of room for building builds, where you can develop your kingdom and fight in the style of autobattlers!

Tower of Nightmareimage

Tower of Nightmare

A card-based tower-defense game with roguelike elements inspired by Lovecraft's worlds. Defend against the onslaught of monsters in Dreamland, don't let them break into our reality!

Buns, Booze & Bucks Simulatorimage

Buns, Booze & Bucks Simulator

A cooperative gangster simulator. You will have to keep two businesses and manage them in parallel: bakery for cover, and moonshine for profit - one wrong step and your empire will collapse.

Don't Drop Deadimage

Don't Drop Dead

First-person sessional cooperative-extraction. Abandoned scientific complexes are already waiting for their stalkers, hungry for artifacts, but beware - these places at any moment can change the rules of the game...as well as you yourself. Or your comrade.